Shortcuts
Assign Shortcuts to Trigger Input
You can assign shortcut actions to the trigger buttons.
The shortcuts are activated when you grip the panel with both hands.
It can be assigned to the following triggers:
- Left Trigger
- Right Trigger
- Simultaneous Press Both Triggers
Photo
[Actions that can be assigned]
- Close the Panel
- Save the Image
- Save the Image and Close the Panel
- Copy to Clipboard
- Save to Bookmarks
- None (No Assignment)
Translation
[Actions that can be assigned]
- Close the Panel
- Go Backward to Previous Page
- Go Forward to Next Page
- Go Forward to Next Page / Close the Panel
- Copy to the Clipboard
- Save to Bookmarks
- None (No Assignment)
2DCode Scanning
[Actions that can be assigned]
- Close the Panel
- Open the Link
- Close the Panel and Open the Link
- Copy to the Clipboard
- Save to Bookmarks
- None (No Assignment)
Assign Shortcuts to Thumb-rest Input
You can execute shortcuts by tapping the thumb-rest position consecutively.
You can also set the number of taps required to execute the shortcut.
By default, it is assigned to the "Gesture Detection ON/OFF" function.
[Actions that can be assigned]
- Gesture Detection ON/OFF
- Gather the Panels
- Close All Panels
- Display Key Pad
- None (No Assignment)
** Thumb-rest input can be used with Oculus Touch type controllers and Steam Frame controllers. **
If you're using a controller that doesn't support thumb-rest input,
you can enable the same functionality by setting "shortcut1" or "shortcut2"
to any button input in SteamVR's controller bindings.
Shortcuts for Steam Frame
You can assign an action to each button of the Steam Frame controllers, separately for each situation. Press a button once to run its action.
This section is shown only while a Steam Frame controller is connected (including when streaming to a Windows PC).
It can be assigned to the following buttons:
- A / B / X / Y
- Right Menu button
- Left View button
Assignments are set separately for the following three situations. Each situation can be turned ON/OFF (all are ON by default).
When a situation is turned OFF, the button shortcuts in that situation do nothing. The assignments are kept and are used again when you turn it back ON.
While idle
When you are neither creating a frame nor holding a panel.
[Actions that can be assigned]
- None
- Gesture Detection ON/OFF
- Gather the panels
- Close All Panels
- PIN Input KeyPad ON/OFF
By default, the Right Menu button is assigned to "Gesture Detection ON/OFF". The other buttons are set to "None".
"Gesture Detection ON/OFF" also works while gesture detection is OFF, so you can use it to turn detection back ON.
During panel operation
While you are holding a panel.
[Actions that can be assigned]
- None
- Gather around held panel
- Copy to the Clipboard
- Save to Bookmarks
- Go Backward to Previous Page
- Go Forward to Next Page
- Save and close / Open link
- Cancel
- Save the Image
By default, B is assigned to "Gather around held panel", X to "Copy to the Clipboard", and Y to "Save to Bookmarks". The other buttons are set to "None".
- Gather around held panel: Gathers the panels around the panel you are holding.
- Go Backward to Previous Page / Go Forward to Next Page: Turns the pages of the translation result panel. "Go Forward to Next Page" does not close the panel on the last page.
- Save and close / Open link: Saves the image and closes the panel on the photo preview panel, and opens the link on the 2D code result panel. On a confirmation screen, it runs the button selected with the cursor.
- Cancel: Presses the cancel button of the panel. On a confirmation screen, it selects "No" (or "Cancel").
- Save the Image: Saves the image of the photo preview panel and keeps the panel open.
While creating a frame
While you are holding up a frame (including while recording a GIF animation).
[Actions that can be assigned]
- None
- Cancel
- Toggle repeat mode
- Self-timer capture
- Start / stop GIF recording
By default, all buttons are set to "None".
- Cancel: Cancels the frame. A new frame is not created until you release both grips.
- Toggle repeat mode: Switches the Repeat Feature ON/OFF. It works when Enable Repeat Feature is ON and Mode Locking is OFF.
- Self-timer capture: Starts the self-timer in Photo Mode.
- Start / stop GIF recording: Starts GIF animation recording in Photo Mode. Press it again during recording to stop. While Record Until Max Duration is ON, recording cannot be stopped with the button.
- When "Toggle repeat mode" or "Start / stop GIF recording" is assigned to a button, the corresponding trigger long-press operation is disabled.
- Turning OFF "While creating a frame" also disables stopping GIF recording with a button.
- The shortcuts are not accepted while the SteamVR dashboard is open or during the tutorial.
On Steam Frame controllers, the bumpers (LB/RB) work the same as the trigger on the same hand. When Scaling by Joystick is ON, you can also adjust the frame size with up/down on the D-pad.